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Men of Iron Series → Men of Iron

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Men of Iron


PUBLISHED 2005
DESIGNER Richard Berg
DEVELOPER Jack Polonka
ART DIRECTOR Rodger B. MacGowan
MAP ART Knut Grunitz
COUNTERS Rodger B. MacGowan, Mark Simonitch, & Mike Lemick
PRODUCERS Gene Billingsley & Tony Curtis & Andy Lewis & Rodger B. MacGowan & Mark Simonitch




Price: $65.00 
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Product Rating: (3.79)   # of Ratings: 19   (Only registered customers can rate)

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Showing comments 1-10 of 11 (Next 10) Click Here to see all comments
1. Ronald on 4/4/2013, said:

Fluid and good. An excellent solo game and good for 2 players if they can handle the imbalance due to historical realism. Rules themselves though easy in themselves are a hard bit to chew due to the way the rules are written.
Was this comment helpful? yes no   (2 people found this comment helpful, 0 did not)
2. Scott on 10/8/2012, said:

Very nice quick playing system. Its great for teaching others, and for playing solitaire.
Was this comment helpful? yes no   (11 people found this comment helpful, 1 did not)
3. jason on 3/29/2012, said:

Shock combat unrealistic: dmaa must roll high to disorder or worse archers or crossbow. If dmaa can shock these units they should easily be disordered or eliminated. Missile fire too powerful in game.
Was this comment helpful? yes no   (2 people found this comment helpful, 2 did not)
4. Sean on 3/27/2010, said:

Fast playing fun game. There are options to make the scenarios more balanced but the play fine historically as well. Looking forward to Infidel.
Was this comment helpful? yes no   (7 people found this comment helpful, 0 did not)
5. Steven on 3/19/2010, said:

I concur with Garth G
Was this comment helpful? yes no   (0 people found this comment helpful, 13 did not)
6. David on 2/27/2010, said:

The system focuses on key concepts and avoids fastidious detail. The sequence of play yields fun, excitement, and even realism. The rules need a bit more development to cover the victory conditions and a few unusual situations.
Was this comment helpful? yes no   (3 people found this comment helpful, 0 did not)
7. Garth G. on 4/23/2009, said:

Immediately placed it on my trade pile upon a good read of the playbook. None of the scenarios are balanced (perhaps the historical loser should have the option of rearranging his setup)! If I want a pictorial history lesson, I get a book from the B&N for sale section. Recommend not buying this until the playbook is read--same goes for the next one in the series.
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8. Ola on 3/22/2009, said:

Fast playing and lots of action. Simple and well suited for solitaire play. I like it and I look forward to the sequel "Infidel"
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9. Cyrus on 2/22/2009, said:

Another great Berg design. The rules provide a good level of realism while still being rather easy, and the scenarios showcase the strengths of infantry in a defensible position. If you find the scenarios unbalanced, just use the Rout Point Bid Method from GBoH.
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10. Fabrizio on 11/8/2008, said:

wow! very fast&funny... i expected for long time something about medieval warfare: maybe rules more similar to the GBoH's ones would have added a more funny complexity, but this is anyway a very welcomed game. p.s.: where is gone the Agincourt scenario?
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Showing comments 1-10 of 11 (Next 10) Click Here to see all comments

Men of Iron covers the re-emergence of infantry in the early 14th century, along with a more perceptive understanding of the value of combined-arms warfare and the effective use of defensive terrain. The scenarios highlight the key elements that made these battles so fascinating: the defensive power of the longbow, especially when used in coordination with dismounted, or even mounted, men-at-arms.

Men of Iron is designed for quick learning and easy play. Game rules are short, there are no turns - play is continual, with ample opportunities to steal play from your opponent - and combat resolution is a single dieroll. Playing time is about 1-to-2 hours, per battle.

Men of Iron is also GMT's gift to the gamer who enjoys playing solitaire - the system is designed for both individual and face-to-face play without any loss in insight or fun - to see what happened in these famous battles and why.

The battles included in Men of Iron are:

  • Falkirk - Scotland, 22 July 1298 - Wallace's great disaster, despite his massive schiltron. Good infantry is fine, but it needs support. The ultimate solitaire scenario.
  • Courtrai - Flanders, 11 July 1302 - The Battle of the Golden Spurs The Flemish shock the elite French army with one the earliest displays of the power of solid infantry using defensive positions.
  • Bannockburn - Scotland, 23-24 June 1314 - Robert the Bruce's famous triumph over a numerically superior but literally bogged down English army.
  • Crecy - France, 26 August 1346 - The first great battle of the 100 Years War. It showed that infantry, supported by archers, could defeat the best knights in Europe.
  • Poitiers - France, 19 September 1356 - The French fight dismounted this time and almost win. But the longbow, and solid English infantry prevail again.
  • Najera - Castile, 3 April 1367 - The Black Prince goes to Spain with a marvelous combined arms force to further English plans of "expansion"

The units feature longbows, crossbows, men-at-arms (mounted, dismounted, and unhorsed), hobilars, genitors, nasty Scots with axes, and even a couple of bombards! And the commanders! The great English Ling, Edward III and his son, The Black Prince, Wallace and The Bruce, Captal de Buch, and a host of kings. Each and every one a Man of Iron.
 
3 counter sheets (700 total)
Two 22x32 inch mapsheets (six game-maps) 
OTHER
  • Battle Booklet
  • 3 Play Aid Cards
  • Rule Book 
  • Two ten-sided die
 
Designed by Richard Berg
Developed by Jack Polonka