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Card-Driven Games → Pursuit of Glory

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Pursuit of Glory

COMPONENTS:
Two full color counter sheets
110 full color playing cards
One 22 x 34" full color map
Rule Booklet
Scenario Booklet
Player Aid Cards
Two 6-sided dice

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DESIGNER: Brad Stock & Brian Stock
DEVELOPER: Tony Curtis & Neil Randall
ART DIRECTOR: Rodger B. MacGowan
MAP, CARD, & COUNTER ART: Mark Simonitch
PRODUCERS: Tony Curtis, Rodger MacGowan, Andy Lewis, Gene Billingsley & Mark Simonitch
PACKAGE DESIGN: Rodger B. MacGowan


Price: $55.00 
Quantity:  

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Product Rating: (4.50)   # of Ratings: 14   (Only registered customers can rate)

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Showing comments 1-7 of 7
1. Ahmet on 3/8/2010, said:

Pursuit of Glory is a great simulation which has great depth with a little more complexity than Paths of Glory. Some concepts like Jihad can be confusing at first but after 1 or 2 try, you get it. Rules are easy to remember. (Some simpler games have much harder to remember rules, and this point is important for players like me who plays many games). And most importantly game is very historically accurate while remaining very balanced which is very rare to see.
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2. Philip on 3/6/2010, said:

Pursuit of Glory is a great game which also appears to be well balanced. It is nor more complex than it needs to be to depict the complexities of WWI in the Near East, and in some respects it is less complex than Paths- the Russian Revolution is a good example. Perhaps people are confusing depth with complexity: I've played over 35 games and I'm still exploring the depths of this wonderful game.
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3. Chris on 11/24/2009, said:

Pursuit of Glory isn't a bad game, it's just wildly over-complicated. I ordered this via GMT's P500 process based on the "sequel to Paths of Glory" tag line, but it wasn't until the game had shipped that GMT revealed the rulebook - which was about 50 pages long, badly written, and with no index. Sadly, too late for me to cancel my order. I think there is some fun to be had here, but the game is just horrendously over-complicated for what it is. It's a shame, because this concept was a total slam-dunk to make a decent game; the designers just had to borrow heavily from Paths of Glory and Shifting Sands and keep the complexity under control. Unfortunately it looks there was nobody looking over their shoulders telling them that not every idea that came into their heads had to make it into the game.
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4. Robert on 2/8/2009, said:

The rules could be better organized. That hardly detracts from a truly awesome game. It captures the complexities, subtlties, and challenges of this Theater of Operations extremely well.
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5. Marc on 1/17/2009, said:

It's the joy of playing PoG with more sens of History and less the of feeling of playing chess.
Was this comment helpful? yes no   (4 people found this comment helpful, 1 did not)
6. Derek on 1/6/2009, said:

Great insite & history a worthy successor to POG!
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7. Davis W. on 10/26/2008, said:

Has been great fun playing for the first time. Great tension as in POG and learning about the war in this forgotten front. Great stuff.
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Showing comments 1-7 of 7
Pursuit of Glory: The Great War in the Near East is a sequel to the award-winning Paths of Glory. This game puts you in the driver's seat of the British/Russian alliance or the Ottoman Empire during World War One. Gallipoli, holy war, mutiny, and the Russian Revolution await. Walk in the shoes of men such as Churchill, Lawrence of Arabia, Enver, and Falkenhayn.

The action stretches from India to the Balkans, from the Black Sea to Suez. Can the Germans inspire a Persian uprising or forge an alliance with Afghanistan? Can the Russians capture a warm water port? Can the British guard the oil that fuels the Royal Navy? Can the Turks capture the Suez Canal and spark a revolt in Egypt?

In Pursuit of Glory you will constantly feel that you're on the razor's edge - on the verge of impending doom or of breakthrough and total victory. Your hand of 7 cards presents you with a rich array of strategic and operational opportunities. You must decide whether to use each card for its historic event, command points, or resources. You must then commit your forces to a variety of objectives: the Turkish-Russian frontier in Caucasia, the violation of neutral Persia, oil-rich Mesopotamia, the Suez Canal, the Balkans and its vital railroads. You must judge when it is right to invade Serbia or launch a new naval invasion (perhaps on the inset map representing Gallipoli).

As the British, you must hold on while your Russian allies break through the Turkish lines in Caucasia and you bring your forces to bear through invasion and a gradual build-up of imperial might. As the Turks, your objective is to gain complete victory early, uniting your strength with Germany and crippling the British Empire in Egypt and India or to persevere.

If you are looking for a game that is relevant, dynamic, fun, tense, and a frantic roller coaster of a game, you will enjoy Pursuit of Glory.

Game Features

TIME SCALE Approx. 1 year per hand of cards
MAP SCALE Point-to-Point
NUMBER OF PLAYERS One or Two